


#Immortals fenyx rising myths of the eastern realm code#
These impressions were based on a PC digital code provided by the publisher. I'd love to see them revisit this idea in the future and explore this mythology in a much grander way. One thing I will say is that Ubisoft Chengdu proves with this expansion that they're capable of telling a cool story. However, at worst, it's another eight or so hours of Immortals gameplay and the new characters are worth meeting. It doesn't go quite as far as it could go, given how different this story is from the core campaign. Immortals Fenyx Rising: Myths of the Eastern Realm is a bold experiment on Ubisoft's part. The combat and the overworld aren't poorly implemented by any means, but given the story that's being told and the characters being introduced, it feels like there's more that could have been done with this. Unfortunately, the Ruins and their puzzles are the only gameplay elements that feel worthwhile. The Ruins of Heaven are very similarly structured to the Vaults of Tartaros from the main campaign, but the artistic motif is more visually pleasing than the overwhelming purple hues from the main story's Vaults. It's genuinely interesting to hear the stories of the Chinese gods and some of the myths tied to them. What's particularly disappointing about this is that this expansion shines when it dares to explore something new. There's nothing different about this open world. The layouts are mostly the same, the enemies are basically the same, and even the color palettes are the same. It's basically the same world from the main campaign. Unfortunately, there's something that stands out when Ku starts his adventure and takes a grand look at the open world before him. For example, the Morph Cube is a box that changes size whenever it gets hit, while cloud platforms can be sent in different directions depending on how players can direct wind gusts. Ubisoft Chengdu utilizes some interesting new puzzle ideas. One would think that Myths of the Eastern Realm's new story and new cast of characters would lead to some new gameplay experiences.


There are fewer side quests and less filler cutscenes, meaning players can get to the point a lot faster. The other bigger difference is that because Myths of the Eastern Realm is an expansion DLC, the story is much more streamlined. That gave me a greater sense of attachment to the character and a desire to see him grow. Ubisoft Chengdu apparently thought the same thing, because the Ku you see is the Ku you get. Back in our original Immortals Fenyx Rising review, I noted how unnecessary the character creator was, stating that the story would have been served better with an established character rather than a blank avatar. There are a few minor differences present. Even the gods that Ku encounters quickly become quip machines, much like the Greek pantheon. It's basically the same story as the main campaign, only with an Eastern coat of paint. Ku's fellow warriors are now stone, he has to find missing gods, he has to uncover "new" powers along the way ("new" in the sense that they're essentially reskins of Fenyx's existing abilities), and he has to stand against the evil forces behind what's happening. However, Ku's quest is nearly identical to that of predecessor Fenyx. Players are introduced to a new hero named Ku, which would seemingly open the door to flesh out a never-before-seen protagonist. Yes, this is a "stop me if you've heard this before" kind of situation. One lone human remains, who finds the rest of the realm's humans turned to stone. A mysterious force called the Scar is throwing off the balance between Heaven and Earth and leaving the world in chaos. Players are taken into a realm of different gods, many of whom have gone missing. Those looking for any sort of continuation of Fenyx's story will be surprised to see that upon booting up Myths of the Eastern Realm, a whole new story begins. At the end of the day, though, the final result is still very much Immortals, for better or worse. Even developer Ubisoft Quebec has stepped to the side to give the team at Ubisoft Chengdu an opportunity to tell this tale. Instead, the Myths of the Eastern Realm DLC introduces players to the entirely new (and heavily underexplored) world of Chinese mythology. The game is still Immortals Fenyx Rising, but this specific story no longer centers around Fenyx or the Greek gods. For the game's second DLC expansion, however, the story has changed completely. To this point, Immortals Fenyx Rising has been a story about a new hero named Fenyx, who ventures through the world of the Greek gods.
